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středa 16. listopadu 2011

The Realness 1.25 Changelog!

-Improved Anamorphic Flare (BETA mod, not so much work on it yet!)
-Day lighting (Not Time of Day!)
-Adjusted Contrast/Color Correction for each time in every level
-Improved & lowered down glow via console commands "HDRBrightLevel & HDRBloomMul"
-Improved Depth of Field 1.0 to 1.25
-Balanced contrast and brightness for opened environment & dark corners such as flats
-Camera & gun shaking effect added via console commands "Camera_Noise & BobHeight - Width"
-HUD shaking adjusted to "real battlefield" movement via console "BobHUD"
-Updated real reflections & sun flares

The Actual WIP looks of The Realness 1.25!

úterý 15. listopadu 2011

Working on Anamorphic Flare!

Yeah guys, after "promuckaj" thread on  crydev.net talking about Lens Flare mod he is making, i´ve tried to make Anamorphic flare. The settings are not finished and even, i have to setup it with mainly lights so you eyes dont get fuckd up :D here is a video and screenshot from the actual work.


pondělí 14. listopadu 2011

The Realness 1.25 Delay!

Hey guys, Im having a really sad. The mod could have been in BETA test as the left-top corner says but. The console commands that i´ve putted inside the flowgraph, doesn´t work in-game! Almost full mod is done by console commands. I´m sorry but, as you can see in video. The mod looks pretty nice, (in editor console commands works) but I have to extend the release date and figure out if it´s possible to make a console commands working :(
(Ignore the bar at the top, my download suck these days :D)



pátek 11. listopadu 2011

The Realness 1.0

Hello guys, the mod is finally done! After a week of tweaking every level to the max realism to not make it too dark or bright. The mod include all (20) singleplayer missions all edited through Flowgraph. I hope you like it and post any bugs & feedback! I would really appreciate when anyone drop a comment on my blog or crydev :)
The Realness 1.25 is comming soon (release date = Before December)! So, let´s go install the mod and take a look how it looks like! :)

1) Download the mod and unpack the folder "realnes" to your´s desktop
2) Find your´s Crysis 2 root game folder
    (C:\Program Files\Electronic Arts\Crytek\Crysis 2)
3) In your´s root game folder, find a folder called "Mods"
4) Open the folder "Mods" and move folder "realnes" from your´s desktop to the "Mods" folder
5) Start a game and make sure to go mods tab in main menu of game, select "The Realness" and click load
6) The game should ask to restart to make mod working, don´t worry and hit yes!
7) When the game start-up agaun, make sure to replay mission or start a new one
8) And then, just enjoy my work ;)

Download:
http://www.mediafire.com/?sll9lfuwf1vr742


Video:


Screenshots in HD added later! (1680x1050)

Also, check the topic i´ve created for The Realness on crydev.net ;)
http://www.crydev.net/viewtopic.php?f=308&t=78711

čtvrtek 10. listopadu 2011

The Realness 1.25

Well, when The Realness 1.00 is completed and being tested (by me & friends), I had some free time and got some pretty nice & new colors for Crysis 2 + ideas from "John". I really appreciate his comments & ideas he gived to me. I just need to take some time and make some add-on to 1.25. I have something in reserve if I will be running out of my owm ideas. Hopefully, The Realness 1.25 could be done by 2 weeks. So, stay up for it! ;)

                                                                   Possible look?
I will add a changelog soon! Well, the reflections are good enough?

středa 9. listopadu 2011

What da fak? 0_o

My game deleted all Entites in every level! I am so sorry guys, I have to re-install the game. Import my XML file to every level & export all missiom_mission0.xml from every level! My comp sucks so, it will take some time! I will hopefully get the mod done & working on friday as I said. Love you all <3

pondělí 7. listopadu 2011

ContrastCorrection 1.00 (W.I.P.)

I has been messing up with some nodes and I don´t even know what each of them do! Just connected some inputs & outputs into the final ContrastCorrection node and it seems to work! Need to tweak it so much! And even, the values are so sensitive. If I add value 0.1, then the screen is fully blue! :D
Expect the images in few days & release date on Friday! (Probably)
(I added more "Blue" color to the game and highlited a sun (brightness))