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pondělí 7. listopadu 2011

ContrastCorrection 1.00 (W.I.P.)

I has been messing up with some nodes and I don´t even know what each of them do! Just connected some inputs & outputs into the final ContrastCorrection node and it seems to work! Need to tweak it so much! And even, the values are so sensitive. If I add value 0.1, then the screen is fully blue! :D
Expect the images in few days & release date on Friday! (Probably)
(I added more "Blue" color to the game and highlited a sun (brightness))

6 komentářů:

  1. Amazing Work Truly amazing..........WOW

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  2. :) Thank you. I am still trying to fix DoF 1.00 mod (There is a problem with a loading) idk. I will might delete it and import all my works to one :)

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  3. Actually i CAN see some good difference....i guess u could call me a graphics whore lol
    neway heres a suggestion if u can call it that about the DOF

    From what i understand it is object based..basically when you focus on an object everything else gets blurred.....BUT could you make it even more accurate so that when i focus on a particular part of the object or really zoom in on an object,,some part of the object can also get blurred.
    i think that would make it even more beautiful no??

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  4. so, if you focus on car, everything gets blurred and car little bit too? idk if i can do that :D add me on skype "isqueezee", so we can talk :)

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  5. SORRY MAN im living in UAE and skypes blocked here
    and like i said i dont really know much about programming....just giving u ideas is all
    also
    u have shone or promuckaj or watever his name(the guy whoz making qualitymod)......u could get his help
    Also qmod has slow-mo....could u make it more like an actualy suit power so that it uses up the energy bar when used....or maybe it could have an energy bar of its own....much like F.E.A.R

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  6. Ok. i just added ya. well, as i said before. the bar that show slow-motion energy or % could be possible. lets see what i can do ;) thx for idea. i will be working on something else after CC done.

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